我需要使用规则引擎在系统中实现角色权限(这可能有点过分吗?),但是权限本身有点复杂。我对如何授予访问权限或不使用规则引擎感到困惑。
我也对我应该使用的设计存有疑问,以便以可扩展和可维护的方式实现它。因此,任何设计方面的帮助或向我解释如何使用规则引擎都会很棒。
使用nools 、mongoDB、node.js 作为后端。
我正在考虑在我的 Node.js 应用程序的 Bootstrap 中创建一个封装 Nools 的规则引擎实例(可能是一个反模式 inner-platform?),并将其作为全局变量。
类似于:
'use strict';
var nools = require('nools');
var flows = require('./rule-engine.flows');
// A flow is a container of rules, so each flow could be a category of rules
// In the same flow could have some more specific subcategories would be actionGroups?
// I'm creating a ruleEngine instance that would contain nools but I'm not sure
// if that would be a good practice, I have that to maybe encapsulate boilerplate code
// or some straight forward operations in the future.. don't sure of this.
var ruleEngine = function(){
this.nools = nools;
};
ruleEngine.prototype.getFlowSession = function(flow){
if(this.nools.hasFlow(flow)){
return this.nools.getFlow(flow).getSession();
}else{
var fl = this.nools.flow(flow, flows[flow]);
return fl.getSession();
}
};
ruleEngine.prototype.createRule = function(flow, rule){
if(this.nools.hasFlow(flow)){
// implementation to add rules to a flow
}
};
ruleEngine.prototype.editRule = function(flow, rule, update){};
ruleEngine.prototype.retractRule = function(flow, rule){};
//could be global object, or cache object but certainly should be a single object.
if(!GLOBAL.ruleEngine){
var ruleEngineInstance = new ruleEngine();
GLOBAL.ruleEngine = ruleEngineInstance;
}
//module.exports = GLOBAL.ruleEngine;
规则引擎.流程:
'use strict';
var flowName = function(flow){
// query the rules to database or to cache.. then add the rules to the flow.
// query bla bla function(results){
for(Var i=0; i<results.length; i++)
flow.rule(results[i].name, results[i].constraints, results[i].action);
// alternately, I could just from the bootstrap create a flow,
// and create a function to add, modify or retract rules of a specific flow.
// What would be the better design approach ? or combine two approach ?
// bring from database the first time, and later use ruleModify,
// ruleCreate or rule retract functions.
};
module.exports = {
flowName: flowName,
// each would be a flow that would be a category of rules for the system
flowName2: flowName2
};
如何使用它来实现权限,是规则引擎和外部app/代码通过事件进行通信的唯一方式吗?
这些是我创建的一些规则,只是为了搞乱(同时是用于创建模拟缓存规则或 MongoDB 规则的 flowName 的规则)。
var results = [
{
name: 'userAllow',
constraints: [Object, 'obj', 'obj.systemRole === \'user\''],
action: function(facts, session, next){
session.emit('event:userAllow', {data: 'user is allow'});
next();
}
},
{
name: 'userNotAllow',
constraints: [Object, 'obj', 'obj.systemRole !== \'user\''],
action: function(facts, session, next){
session.emit('event:userNotAllow', {data: 'user is not allow'});
next();
}
},
{
name: 'adminAllow',
constraints: [Object, 'obj', 'obj.systemRole === \'admin\''],
action: function(facts, session, next){
session.emit('event:adminAllow', {data: 'admin is allow!'});
next();
}
},
{
name: 'adminNotAllow',
constraints: [Object, 'obj', 'obj.systemRole !== \'admin\''],
action: function(facts, session, next){
session.emit('event:adminNotAllow', {data: 'admin not allow'});
next();
}
}
];
因此,通过这几条规则,我只想在 user.systemRole 为管理员时授予访问权限......我应该按以下方式使用事件吗?
系统中的X方法:
//validate delete with ruleEngine... supposed only admin would be able to delete
var self = this;
var session = ruleEngine.getFlowSession('flowName');
session.assert({systemRole: User.role}); //User.role = 'user' || 'admin'
session.on('event:adminAllow', function(d){
console.log('do the job because the user is admin');
// Delete implementation.
});
session.on('event:adminNotAllow', function(d){
console.log('User not allow because is not admin');
});
session.on('fire',function(name){
console.log(name);
});
session.match().then(function(){
session.dispose();
});
到目前为止,我在这个实现上遇到了一些问题。事件可以多次触发,并且我不能允许它在删除操作或创建操作或类似操作上触发两次。
所以除了我需要修复的错误(不知道如何修复) 编辑:
我评论了规则的最后一个 next() ,之后事件被触发一次。 我还有其他疑问:
- 是否有良好实践被打破或反模式?
- 这是可扩展的并且易于维护吗?
- 这是使用规则引擎的正常方式吗?
- 此实现的优点和缺点?
- 有更好的方法吗?
预先感谢您的帮助。
请您参考如下方法:
您是否致力于使用 nools?如果没有,有一个更简单的(恕我直言)选项来使用node_acl创建访问控制系统。 。
访问控制系统基于三件事:角色;资源和权限。您定义某些角色和资源,然后只需为每个资源设置每个角色的权限。例如,您可以拥有“admin”角色,并在资源“系统配置”上设置“可以修改”权限。然后您需要做的就是根据需要为用户分配角色。
如果您愿意,我很乐意提供一些示例代码,但您可以查看我在 creating an access control system for nodejs 上编写的教程.